Time: Revision history

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22 November 2023

  • curprev 13:1813:18, 22 November 2023Nazwahdi talk contribs 754 bytes +754 Created page with "Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time. There are also days, months, and year increments. == Time Scale examples == :''See also: Tick (mechanic)'' * 6 Earth seconds = 1 EverQuest game "tick" * 1 Earth minute = 20 Everquest game minutes * 3 minutes = 1 game hour * 72 minutes = 1 game day * 1 real day = 20 game days == Day and Ni..."