Category:Raid Encounters: Difference between revisions
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Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory. | Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory. | ||
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Latest revision as of 05:25, 27 April 2023
Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory.
Old World | Kunark | Velious | Velious... | Velious... |
---|---|---|---|---|
Nagafen's Lair Permafrost Keep Plane of Hate |
Chardok Royals Dragons Veeshan's Peak |
Dragons: Giants and Gods:
|
ToV: Halls of Testing (East) ToV: North |
Sleeper's Tomb |
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