Butcherblock Mountains

From EQArchives
Revision as of 04:10, 12 May 2023 by Nazwahdi (talk | contribs) (1 revision imported)
Jump to navigationJump to search

Rising up from the shores of the Ocean of Tears and towering high above Dagnor's Cauldron and the Greater Faydark Forest are the peaks of the Butcherblock Mountains. These mountains cradle the home of the dwarves, Kaladim, which was dug beneath the very roots of these mighty behemoths of earth and granite. Due to their close proximity to the Ocean of Tears, the Butcherblock Mountains are graced with a temperate climate that consists of a constant, ocean breeze and frequent, mild showers of cool rain and costal fog. This climate has generously given birth to the lush vegetation to flkourish in this area, making the Butcherblock Mountains the emerald jewel of Faydwer.

The dwarves of Kaladim, for whom the mountains have provided generous bounties of precious jewels and the finest iron ores in all of Faydwer, speak an awesome legend surrounding the mountains and its importance to their people. According to this legend, a dwarven hero of unsurpassed might and honor by the name of Dagnor Butcherblock, for whome these mountains are named, pounded these hearty towers of earth and stone from the very heart of Norrath.[1]

A view from the Entrance to the Port.
Level of Monsters: 1-15
Types of Monsters: Bats, Decaying Skeletons, Snakes, Goblin Whelps, Goblins, Goblin Shamans, Goblin Warriors, Goblin Wizards, Crazed Goblins, Enraged Goblins, Worker Scarabs, Giant Scarabs, Aviak Chicks, Krag Aviaks, Royal Aviaks, Krag Elders, Aviak Lord, Large Snakes, Skeletons, Large Spiders, Dwarf Bandits, Rock Spiderlings, Giant Skunks, Orc Pawns, Orc Runners, Orc Centurions, Orc Oracles, Lowland Basilisks, Young Emerald Drakes, Aqua Goblin, Aqua Goblin Shaman, Aqua Goblin Marauders, Undead Pawns, Undead Rooks, Undead Bishops, Undead Knights, Undead King, Dismal Rage Initiates, Wandering Greenbloods, Towering Brutes
Notable NPC's: Corflunk, Zarchoomi, Nyzil Bloodforge, Peg Leg, Glubbsink, a crazed goblin
Adjacent Zones: The Greater Faydark, South Kaladim, Dagnor's Cauldron, Ocean of Tears
Name in /who: butcher
ZEM Value: 1
Type Outdoor
Expansion Classic

Map

Map butcher.jpg
  • G. Guard Houses
  • 1. Docks: Northern Pier leads to Freeport, Southern Pier leads to Firiona Vie in Kunark, Merchants that sell Food and other goods, also many houses representing all the races on Faydwer
  • 2. Stone with Guard
  • 3. Ancient Stone Ring, protected by Dwarves
  • 4. Huts with Merchants who sell Food, Cookie Molds, Smithing Molds, Brewing Supplies and Books, and other Goods
  • 5. Goblin Camp
  • 6. Partially destroyed Ancient Stone Ring with a small goblin camp
  • 7. The Chessboard ("renovated" on 7/14/2013 patch)
  • 8. Dwarf Hut
  • 9. Tower with Guards and High Elf Merchant selling Food and other goods
  • 10. Bandit Camp with Peg Leg and others
  • 11. Goblin Warrior Camp
  • 12. Bandit Camp
  • 13. Altar
  • 14. Stone Pillar protected by Orcs
  • 15. Goblin Camp
  • 16. Dwarf Houses which sell Leather Armor and Sewing Patterns
  • 17. Abandoned Guard House
  • 18. "The Crossroads" - Guard House with Nyzil Bloodforge
  • 19. Merchants who sell Clay, Firing Sheets, Chain Armor, tailoring patterns, Large Sewing Kit and other goods
  • 20. Druid Ring with Merchant selling Druid Spells
  • 21. Haunted Tower
  • 22. Goblin Camp, Spawn Point for Corflunk Placeholder
  • 23. Stone Tower
  • 24. Enraged Goblins

Safe/Evac Spot

Just southeast of Kaladim (2550, -700)

Dangers

While there are some mobs that you will want to avoid in your early levels, there is nothing really to be afraid of. The greatest danger is you the player. Players can take on too much and get themselves killed. Try not to take on too many mobs or a mob that is too tough and you will be just fine.

There are some danger areas to keep in mind. These include the Chessboard, the undead tower, and the goblin camps. All of these areas have multiple mobs that can overwhelm a newer character. You will want to wait until level 9 before attempting these camps.

Benefits

This is one of a few zones that you can stay in from just starting out until your character is in the teens. Just like Faydwer itself Butcherblock Mountains is self sufficient. You have merchants to sell to, plenty of mobs to hunt to level, guards will help if you need to run, tradeskill NPCs are readily available, and there is easy access to Kaladim for anything that you may need that is not available in Butcherblock. The zone has never really been crowded so hunting is really only limited to what you can do.

Traveling To and From

There are a few ways to get here but the zone is like a maze as you cannot go over the mountains.

The docks and the boat from the Ocean of Tears is to the west of the huge statue that signifies the home of the dwarves. The wait for the boat is fairly long, so don't miss it.

The Greater Faydark can be reached through a tunnel in the eastern mountains.

Dagnor's Cauldron is in the southern wall.

Garden Variety's Glorious Adventures and Travel Guides

The Kaladim Stormguard regularly patrols the Butcherblock, and they have done so for hundreds of years. Nonetheless, the dwarves generally welcome the help an adventurer brings since, despite constant patrolling, the mountains still support and hide goblins. Other dangers lurk in the mountains as well. Some folk fear the ogre outlaws, who stubbornly refuse to be beaten back from their ancestral home in Faydwer. Others speak in whispers about spectral creatures that gather on dark nights to serve evil gods as game pieces on an enormous, weathered chess set in a secluded canyon.

The Butcherblock Mountains are the backyard for the Dwarves of Kaladim. The zone is a newbie zone that one can spend the better part of their first 20 levels in. There is plenty to kill and quests to do.

Forageable Items

Zone Item Edible Stack Lore Magic Nodrop Comment
All Fruit Y Y N N N can be used in brewing and baking
All Berries Y Y N N N can be used in brewing and baking
All Vegetables Y Y N N N can be used in brewing and baking
All Rabbit Meat Y Y N N N can be used in baking to make a stew
All Roots Y Y N N N can be used in brewing
All Pod of Water Y Y N N N can be used in brewing to make normal flasks of water
All Fishing Grubs N Y N N N Used w/ Fishing Skill
Butcherblock Aviak Eggs Y Y N N N can be used in brewing to make Aviak Egg Oil or Egg Nog, also in baking to make Clump of Dough
Butcherblock Vineclinger Berries N N Y ? Y Druid Only; Wakening Land Quest

Bestiarum Vocabulum

Found 0 NPC's that spawn in Butcherblock Mountains.

{{#dpl: category=Butcher Mobs | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Items

Found 0 items that drop in Butcherblock Mountains.

{{#dpl: category=Butcherblock Mountains Items| includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Quests

Found 0 quests that start in Butcherblock Mountains.

{{#dpl: category=Butcherblock Mountains Quests | includesubpages=false | mode=unordered| noresultsheader= }}

References

  1. Excerpt taken from Everquest Atlas: The Maps of Myrist by Amanda Flock. Published December 31st 2002 by Sony Online Entertainment, Inc. ISBN10: 0972149503 (ISBN13: 9780972149501).