The Fabled Planes of Power Lore – Part 14
This was originally published on the Official Everquest website on April 08, 2008 at http://eqplayers.station.sony.com/news_article.vm?id=50888&month=032008. That link is no longer available, however it is archived at https://web.archive.org/web/20080614140118/http://eqplayers.station.sony.com/news_article.vm?id=50888&month=032008. The article, with a new page layout, has a new URL at https://www.everquest.com/news/article?month=032008&id=50888.
The Halls of Honor are home to the Truthbringer, Mithaniel Marr, and the heroes of eras past and present. Architecturally, this realm is impossibly beautiful and pure, carved entirely of white marble and accented with golden and silver metals. It is adorned with various ornaments, ranging from statues of unrivaled realism to elaborately decorated vases.
Apr 08, 2008
The Fabled Planes of Power Lore – Part 14
The Halls of Honor
The Halls of Honor are home to the Truthbringer, Mithaniel Marr, and the heroes of eras past and present. Architecturally, this realm is impossibly beautiful and pure, carved entirely of white marble and accented with golden and silver metals. It is adorned with various ornaments, ranging from statues of unrivaled realism to elaborately decorated vases.
Four mausoleums reside in the far corners of the Halls of Honor. The sacred heroes of Mithaniel Marr, those who had committed acts of selfless bravery and valor in their mortal existence upon the prime, can be found within these mausoleums. The four mausoleums have unique themes that reflect the different kind of actions that brought each hero his recognition and praise from the deity.
Between the mausoleums lie the Hero Shrines, where two greatest heroes lie. Though mortals may not know of their valiant efforts, these heroes are forever inscribed in the Book of Marr for sacrificing their lives in order to uphold their honorable beliefs.
The Halls of Honor are defended by the Battalion of Marr, the peacekeepers of honor. Their prime mission is to keep the halls free of unwanted visitors. Small units patrol the halls and ensure the peace. If they encounter any resistance, deadly force is used without bias or hesitation. The halls of Honor follow a strict code of respect and honor, and those who do not show the ruling god and his chose heroes the respect that they deserve must be death with.
Mithaniel Marr resides in within a grand temple. No mortal is allowed entry to this scared place of purity and honor, and those who dare to defy its laws shall meet a most merciless fat at the hands of the temple's heroes.
The Four Mausoleums
Bravery of Trydan Faye
Trydan Faye represents Bravery. Long before the Age of Turmoil began Trydan marched before a mighty dragon known as Rydda'Dar and defeated this great beast of burden with the Armies of Berr. Rydda'Dar had plagued much of the surface world for many years. Towns all across Norrath feared this vile creature. For when Rydda'Dar appeared death walked in his shadows.
Trydan led an army deep into the Kingdom of Stone before it was sealed off from the surface world to rid the lands of this fierce beast. Hundreds from all walks of life marched down into the depths of Stone to the dragon's lair and attacked.
Surprised by their presence Rydda'Dar roared loudly at those who stood before him. Trydan stood motionless, unaffected by the screeching sounds bouncing across the room and held his burning sword in one hand and an ornate shield in the other.
The cavern grew warm as Rydda'Dar prepared to unleash an inferno, his chest expanding with the large breath he took. Trydan knew this was their chance and he raised his sword pointing at the beast and yelled, 'NOW!'
Trydan raced towards the foul beast plunging his fiery sword into the depths of Rydda'Dar's body. A single scale loosened while Trydan's sword pierced the tough exterior of the dragon. Rydda'Dar raised his sharp claw swinging towards the crowd at his feet, catching many off guard, flinging many across who landed motionless on the ground.
Before long, there were only three left standing before the dragon -- Trydan and the dwarf twins of House Ogrebane, Rythorn and Relthak. The dwarves charged the large beast with their plated axes raised. Rythorn swung towards Rydda'Dar's clawed feet, while Relthak ran towards the dragon's underside. Rythorn dismembered a talon and as the dragon struck back, Rythorn was sent flying across the lair.
Relthak took his chance and swung violently towards the dragon's belly and a single scale fell from it. Rydda'Dar took notice of the little dwarf under his belly and decided to make a little meal out of him. Just then, a single arrow pierced Rydda'Dar's head causing the dragon much pain and surprise. Rydda'Dar looked back and saw Trydan stood poised in an archer's position. Angered by the mortal, Rydda'Dar reared with a deafening howl. Just before Rydda'Dar lowered his front legs Trydan fired another arrow.
Rydda'Dar and Trydan began to move toward each other. Rydda'Dar found his movement slow and limbs tired. He slumped to the ground with his head resting on the cavern floor. Heavy breaths, which came from the beast, moved the surrounding rubble. With each breath getting slower and slower Rydda'Dar knew his time had come.
Trydan stood before the fallen dragon where he removed his helmet and placed it on the ground. Trydan knew the dragon would no longer be a threat and he knew that he was suffering. He stretched his right arm out towards Rydda'Dar and his palm began to glow an illuminating white. The light began to grow in power and in size until it slowly moved away from his hand and touched Rydda'Dar's body. In a flash of blinding white light, Rydda'Dar's body was gone. All that remained in the lair were the bodies of those who had fallen and a single dragon scale.
High above in the Planes of Power Mithaniel Marr watched from the Halls of Honor. Intrigued by this noble paladin's unwavering fear and heroism, Mithaniel Marr blessed Trydan. Many years later, Mithaniel Marr summoned an aged Trydan into the Halls of Honor where he was asked to remain and he accepted the honor.
Chivalry of Alekson Garn
Alekson Garn's was brought up knowing he'd be a person of difference. His family was not wealthy, but they were content with their lives and what their gods had given them. Alekson Garn soon grew from being a boy and into a man. He used his charm and proper upbringing to travel far in life. One day, while traveling through the Northern Desert of Ro, Alekson came upon a band of crazed nomads tormenting a poor woman.
Alekson drew his sword from his side. As he approached the nomads he knew he was outnumbered. Several nomads circled the woman, while the rest took their pleasure in engaging Alekson.
The woman started screaming and Alekson knew he had very little time to act. He quickly moved past the first of the nomads who engaged him, striking each one as they came near. Then the woman's screams suddenly stopped and Alekson's heart skipped a beat.
He quickly moved past the others who had first engaged him and rushed towards the crowd circling the woman. His palm began to glow and in an instant one nomad was quickly brought to his knees. The others quickly dispersed after seeing one of their own brought down so easily.
Alekson found the woman. Her clothes were torn and her face and arms were bruised and beaten. Alekson immediately checked for signs of life, but he was too late. He had taken too long. Distressed with the outcome of the woman's death he placed both of his hands onto her body and began to pray to his god, Mithaniel Marr. A silent prayer was said over and over, nearly inaudible.
Alekson's hands began to glow once more. But this time the illumination grew strong, momentarily blinding Alekson's eyes. Then just as the light grew strong, it faded away. To Alekson's surprise, the woman, who he later learned was Eraiza Laine, began to breathe life.
Mithaniel Marr chose to bring Alekson Garn up to the Halls of Honor for his valiant effort in saving the young woman. His chivalrous act granted him a place among the noble men of Honor. When death came, he awoke in the Halls of Honor to forever rest in peace and harmony.
The Sacrifice of Rhaliq Trell
Rhaliq Trell's was born to lead. His father served in the Army of Berr and taught him everything he knew about military leadership.
During a great invasion of their city, Rhaliq and his band of men were forced to abandon their homes. Armies of men began to flood through the city, disrupting their once-peaceful land. Many of the townspeople were forced into a nearby sanctuary to hide.
It wasn't long before the invading army discovered where the townsfolk were hiding and its commander sent troops to get rid of them. Rhaliq, also in the sanctuary, watched the troops coming at the windows as the rest of the people in the sanctuary all climbed down hidden stairs that led to a tunnel that would lead them to the forest nearby.
But it was too late for everyone to escape. The troops were soon standing before the sanctuary with their swords drawn. Rhaliq looked at the number of townspeople left and knew he if didn't do something quickly, they would all certainly die.
In a valiant effort, Rhaliq opened the sanctuary doors and walked out to face the troops. Twenty-four men stood before him and six quickly moved to engage him. The sound of metal on metal filled the air. Two men fell before Rhaliq felt pain.
Rhaliq screamed in anguish, but did not stop swinging his sword. But his effort wasn't enough to keep him alive. Another sharp pain filled his body and blood rushed to his mouth, spilling out onto his armor. His eyes grew heavy and the world turned to darkness.
Rhaliq's death was not in vain, however. He had given the townspeople enough time to escape. Rhaliq found himself reawakening, fully dressed in ornate armor, and seeing Mithaniel Marr before him. His first words were to ask of the fate of the townspeople and when he learned of their safety, tears of joy ran down his cheeks. It was then that Mithaniel Marr asked him to remain in the Halls of Honor as an example to all. Rhaliq Trell graciously accepted.
Honor of Heroes
The final mausoleum holds the tombs of the honorable that have passed in Norrath over many years. Guards walk this area ensuring that all the tombs are left in peace.
The Fabled
Mithaniel Marr
Towering above most mortal men in all manner of being - stature, morality, valor, honor, and battle - the presence of one known as the Truthbringer is an awesome thing to behold. Mithaniel Marr is the pure, untainted embodiment of all that is good and just within the hearts of the greatest of mortal heroes and deeds. He embodies selfless dedication and sacrifice, and the urge to combat all that is unjust, cruel, and tainted. His followers strive with every fiber of their being and existence to uphold these virtues.
The corporeal manifestation of Mithaniel Marr's consciousness is a vision so pure that any mortal conception of perfection would most likely be grotesques in comparison. His armor is flawless and shines so brightly that it is almost unbearable to gaze directly upon it. Locks of golden hair drape down from his helm, which protects the suspected beauty of the face behind it. His blade is one of unrivaled craftsmanship of simple, piercing beauty and infinite precision.
The divine realm that he governs reflects his purity and the ideals of valor and honor. An almost unbearable perfection and beauty is seen in every corner of the realm, as only worthy heroes of self-sacrifice shall walk with The Truthbringer through these halls of ivory, gold and silver.
List of Articles
- The Fabled Planes of Power Lore
- The Fabled Planes of Power Lore – Part 1: The Planes of Power
- The Fabled Planes of Power Lore – Part 2: The Plane of Knowledge
- The Fabled Planes of Power Lore – Part 3: The Plane of Tranquility
- The Fabled Planes of Power Lore – Part 4: The Plane of Disease
- The Fabled Planes of Power Lore – Part 5: The Plane of Innovation
- The Fabled Planes of Power Lore – Part 6: The Plane of Justice
- The Fabled Planes of Power Lore – Part 7: The Plane of Nightmares
- The Fabled Planes of Power Lore – Part 8: Lair of Terris-Thule
- The Fabled Planes of Power Lore – Part 9: Ruins of Lxanvom, Crypt of Decay
- The Fabled Planes of Power Lore – Part 10: Ruins of Lxanvom, Crypt of Decay - Additional Lore
- The Fabled Planes of Power Lore – Part 11: The Plane of Storms
- The Fabled Planes of Power Lore – Part 12: The Plane of Valor
- The Fabled Planes of Power Lore – Part 13: Torden, The Bastion of Thunder
- The Fabled Planes of Power Lore – Part 14: The Halls of Honor