Welcome to Luclin

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December 4, 2001  6:00 am
------------------------------

*** Welcome to Luclin *** 

"As you know, youngster, we of the League of Antonican Bards have made 
it our primary goal to travel to places before others. It is our duty 
to see what hasn't yet been seen and to make song of it when we return. 
We carry news, song and spirit to all of Norrath. We have also taken it 
upon ourselves to carry personal news in the form of letters wherever 
possible. And that's what I've called you here to talk about. 

... 

No, I am not assigning you the duty of establishing a mail route into 
Grobb. We've lost far too many young bards trying to do that. 
Recruitment of smart young lads and lasses is nearly impossible when 
they all think that we plan to send them out to become bard fillet. 
We've only been able to recruit youngsters that no other guild wanted 
because they were so... 

... 

No, of course I don't mean you. 

Now stop interrupting. 

I have a job for you. You know, don't you, that Al'Kabor has once again 
been clomping about using his powerful magics without much regard for 
consequences, don't you? 

... 

/em sighs. 

Ok, your FIRST task is to read up on current events! () 

Your second task is to find out if the rumors about his recent 
experiments are true. They say (and "they" are pretty reliable) that 
things such as noble-looking Kerrans calling themselves the Vah Shir, 
strange beasts of burden and new spells and songs have started showing 
up on Antonica. They also say that this is all due to the experiments 
of that Erudite Wizard Al'Kabor. You are to head out to one of the 
great wizard spires and investigate. If you can, interview one of these 
cat people and bring us back one of these horses they talk about... 

... 

Maybe you should talk to my assistant about things like directions out 
of the city and where you can find some shoes more appropriate for 
travel." 

All this you overhear as you wait outside for your turn to talk to the 
loremasters of the League of Antonican Bards. 

The door opens and you see a dejected and confused looking young bard 
step out. Following him out the door you hear a bellow, 

"I also expect you to let everyone know that we are NO LONGER trying to 
establish mail routes to Grobb! Trolls can't read very well anyway." 

Shadows of Luclin opens up new adventures and new challenges, as well 
as new rewards for those with a spirit of adventure. 

Are you up to the challenge? 

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