Chardok (Pre-Revamp)

From EQArchives
Jump to navigationJump to search

File:Flag topbox.pngNon Firiona Vie Project Content! This content is currently not available on FVP servers. (See Non-FVP List)

Spellicon H.png MISSING INFO! Please expand the content.

Chardok is the site of the ancient sarnak military fortress that has existed for centuries since the time of Emperor Atrebe, and is considered by the sarnaks to be their home.

File:Placeholder.jpg
Placeholder text.
Level of Monsters: 45+
Types of Monsters: Chardoki Golem, Chokidai Lacerator, Chokidai Mangler, Chokidai Sunderfiend, Di'zok Royal Guard, Judicator of Di'zok, Mangler, Sarnak Accoucheur, Sarnak Arbiter, Sarnak Aruspex, Sarnak Aruspice, Sarnak Caedosaur, Sarnak Janissary, Sarnak Myrmidon, Sarnak Templar, Froglok Slave, Iksar Betrayer, Iksar Slave, Ratman Slave, A Sarnak Accoucheur
Notable NPC's: Korocust, Overking Bathezid, Prince Selrach Di`zok, Queen Velazul Di`zok, A Sarnak Accoucheur
Adjacent Zones: The Burning Wood, Chardok: The Halls of Betrayal
Name in /who: chardok
ZEM Value: 1
Type Indoor
Expansion The Ruins of Kunark

Map

Map of Chardok
Map of Chardok (lower sections)

Safe/Evac Spot

At exit to Burning Wood (119, 859) 

Dangers

The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. From reports, upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.

Benefits

Much of the loot in this zone drops off of practically any monster within the zone, making any adventure into the zone useful in terms of obtaining loot (i.e. you don't have to camp a specific spawn to get what you want).

Also, there is now a banker here that is usable, so you don't have to travel far to do your banking. There is also a merchant here that sells unusual food and drink items, located at -80, +345.

This is also an area to get some high level spell drops, including some new spells.

Traveling To and From

Chardok can be reached through the evil lizard castle at approximately 5900, -3800. The zone entrance is not the same as the exit, which you can reach by travelling left into Chardok and will return to Burning Wood.

Foraged Items

Information needed.

Garden Variety's Glorious Adventures and Travel Guide

Information needed.

Bestiary

There are a total of 0 known NPC's in Chardok (Pre-Revamp):

{{#dpl: category=Chardok (Pre-Revamp) Mobs | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Items

Found 0 items that are found in Chardok (Pre-Revamp).

{{#dpl: category=Chardok (Pre-Revamp) Items| includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Quests

Found 0 quests that start in Chardok (Pre-Revamp).

{{#dpl: category=Chardok (Pre-Revamp) Quests | includesubpages=false | mode=unordered| noresultsheader= }}