The Erudin Palace

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Erudin is the home city of the Erudites, a sect of humans that long ago migrated from the known world to settle in an out of the way place and study the known and unknown. Now that they have returned to the world, their capital city is considered one of the finest collections of knowledge in all of Norrath.

A view of the great fountain in The Erudin Palace.
City Races: Erudite
Guilds: Enchanter, Magician, Wizard
Tradeskill Facilities: None
Related Quests: The Power of the Gatecallers, Clear Water Quest, Heretic Battle Quest, Ice Goblin Beads Quest, Inert Potion Quest, Rungupp Quest, Shondo and the Tonic Quest, Ilanic's Scroll Quest
Adjacent Zones: Erudin
Name in /who: erudnint
Player Guides:
Zone Spawn Timer: 10:40 (please confirm)
Succor/Evacuate: (712, 808, 21) Map Icon.png (please confirm)
ZEM Value: 1.33
Expansion / Release Date
Original.gif
/ March 16, 1999
Zone Revamps None

The Palace of Erudin is accessible only from within the city walls. One must step upon enchanted glowing platforms to enter the palace proper. The city's great officials and minds reside here, as do the three main halls of arcane practices acceptable within the walls of Erudin.

Constructed of marble and the finest materials found on the whole of Norrath, the palace is a beautiful sight to behold. Banners of silk and tapestries of unrivaled beauty adorn the walls of this great wonder of Odus. Within the center of the palace resides a grand pool of clear, azure waters fueled by an enchanted fountain. These waters run throughout the whole of the palace, adding to its enchanting ambiance and almost seductive feeling of calm and peace.

The Tower of Crimson Hands produces the greatest wizards in all of Norrath. It is a large, rectangular-shaped stone block tower with a flat battlement top where one can see the land and sea to the horizon. Inside this tower is a library and study room, a meeting room, a basement, and the private study of the Head Wizard Ghanlin.

The rooms are all filled with shelves of books and scrolls; light wooden boxes and colored glass jars hold some potions and various spell ingredients.

Magicians who practice in the halls of Erudin are trained in Jaevin's School (Tower of the Gate Callers), a building made of azure marble and decorated with fine rugs and tapestries. The building has a teaching room, a lab, and a basement - all filled with the many various tools a magician needs to practice his trade.

The enchanters hall, Beings Keep, also known as the Tower of the Craft Keepers, is managed by Lanken Rjarn. Inside the marble hall, there is a small library overflowing with books and a couple of small tables for studying.[1]

Map

The Erudin Palace

Map of Erudin Palace Basement
Map of Erudin Palace Level One
Map of Erudin Palace Level Two
  • 1. Arrival Teleporter Platform, directly below is the teleporter platform to Erudin
  • 2. Bank of Erudin
  • 3. Erudin CIty Office - Merchants with bags, Prison downstairs
  • 4. Sothure's Fine Gems - Merchants selling Gems and Metals and all Jewelry Supplies
  • 5. Vials of Vitality - Merchants selling Jewelry Supplies (all except metal), Potions, Magic Stones
  • 6. Tower of The Crimson Hands (Wizard Guild) - Merchants selling Spells, Crimson Robes, Wizard Books, Gems (assorted)
  • 7. Tower of The Gate Callers (Magician Guild) - Merchants selling Spells, Blue Robes, Gems (many), Magician Equipment
  • 8. Tower of the Craft Keepers (Enchanter Guild) - Merchants selling Spells, Gold Robes, Gems (assorted), and various Spell Components
  • 9. Merchant selling common spells

Note: Lettered Teleporters transport to the platform with the corresponding letter

Combined Map

The following is a combined version of the 3 maps shown above.

MAP Erudin Palace.jpg

Dangers

As in the city at large, the residents of Erudin Palace are peaceful in nature until they are forced to defend themselves against aggression. Also, those of darker orientation might wish to avoid the well-armed and well-trained palace guards, for they like nothing more than to slay evil with a simple thrust of their blades.[1]

Benefits

Upon the whole of Norrath there is no greater mind than that of an Erudite master. The Erudin guildmasters are unrivaled in their knowledge of the arcane, and their pupils reflect this fact. Many an arcane scroll can be purchased in the halls of Erudin's Palace. This is also where you will find the Bank of Erudin.

Traveling To and From

Information needed.

Garden Variety's Glorious Adventures and Travel Guide to Erudin

Notable NPC's: Agryn Moonfield

Bank

Forageable Items

None.

Bestiary

Found 0 NPC's that spawn in The Erudin Palace.

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Items

Found 0 items that drop in The Erudin Palace.

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Quests

Found 0 quests that start in The Erudin Palace.

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References

  1. 1.0 1.1 Excerpt taken from Everquest Atlas: The Maps of Myrist by Amanda Flock. Published December 31st 2002 by Sony Online Entertainment, Inc. ISBN10: 0972149503 (ISBN13: 9780972149501).