Gnome: Difference between revisions

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(Created page with "right __NOTOC__ Distant cousins to Dwarves, Gnomes tend to burrow in the hillsides in underground communities. <br>A lack of surface light lends a tan hue to their skin tone, and they rarely emerge to mingle with other races. - EverQuest manual 500px|thumb|right|[[Gnome]] ==In Game Description== While Gnomes are knee-high to some of the taller races, they make up for it with their cleverness and skills. They are by no means...")
 
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== Class Choices ==
== Class Choices ==


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Revision as of 01:40, 25 April 2023

NakedGNM.jpg
Distant cousins to Dwarves, Gnomes tend to burrow in the hillsides in underground communities. 
A lack of surface light lends a tan hue to their skin tone, and they rarely emerge to mingle with other races. - EverQuest manual

In Game Description

While Gnomes are knee-high to some of the taller races, they make up for it with their cleverness and skills. They are by no means a strong and sturdy race, but their edge is their dexterity and intelligence. They were the second race, after Dwarves, created by Brell Serilis.

Gnomes have an innate preoccupation and skill with gadgets. They are a curious race that creates strange, but very useful items that enhance their lives. Gnomes have created a number of fantastic machines, including an observatory which houses the most powerful telescope in Norrath and even their mechanical ruler King Ak'Anon. Even with all of their accomplishments, gnomes are rarely taken seriously because of their size and behavior.

Universally loved themselves, Gnomes are friendly with all good Elves, Dwarves, Halflings, and Humans. Although they do not quite understand the Erudites, they will interact with them. Gnomes have a general aversion to Trolls, Ogres, Teir`Dal, and other evil races, but don't necessarily hate them.

The clicking of gears and clacking of machinery fill the mechanized Gnome city of Ak'Anon that lies southeast of the Faydark, on the continent of Faydwer.

Additional Info

Wiry and gnarled, deft in both hand and mind, Gnomes are the second race created by Brell Serilis. Short in stature, but tall in intellect, the Gnomes have built one of the most unique cities in all of Norrath. Their natural proclivity for all things mechanical has lead them to create a society which depends upon clockwork machines to do all of the menial work in the city. Gnomes are graced with high Intelligence, high Dexterity and high Agility, but suffer in both physical Strength and natural Wisdom. Their gnarled appearance also leaves them a little short in the natural Charisma department.

The Intelligence of Gnomes tends to be greater than that of High Elves and is surpassed only by Erudites. As such, Gnomish magic users (Enchanters, Wizards, Magicians and Necromancers) are very powerful and highly renowned. While their Agility and Dexterity are not as high as that of Wood Elves or Halflings, Gnome Rogues are also frequently seen in Norrath. The low Strength of Gnomes makes the career of Gnome Warriors very challenging. Because of their low Wisdom, the same is true of Gnome Clerics.

Most Gnomes worship their creator, Brell Serilis, although Warriors frequently worship Rallos Zek, and likewise many a Rogue is a follower of Bristlebane. Agnostic Gnomes are frequently seen dashing about Norrath. Some Gnome Wizards adhere to the precepts of Solusek Ro. Gnomes are basically a good race, but some (especially the Necromancers) have strayed from this path. Gnome Necromancers worship only Bertoxxulous, the Plague Bringer, and thus risk shunning, if not out-right violence, from all, even the Gnomes of their home city of Ak’Anon.

All Gnomes possess a natural affinity for things mechanical, and at beginning at level 16 they can exhibit this through their skill at Tinkering. It is not uncommon to see Gnomish tinkered bait, collapsible fishing poles and Gnomish fireworks in your travels. Some tinkered objects, like Tinkered Rebreathers, which can only be made at high skill level, are highly sought by other adventurers in Norrath.

The natural inquisitiveness of Gnomes leads Gnome adventurers all over Norrath. Gnomish astronomical observatories are located in several areas of Faydwer. The Gnomish Windmills in the Steamfont Mountains are the only place to purchase metal ore in all of Faydwer. Also, the Gnome city of Ak’Anon contains one of the only two magical libraries in all of Norrath. Only the Erudites have a library rivaling its stature. Good magic users of all types travel to the Library Mechanimagica to get rare spells.

Familiarity has not bred contempt; Gnome magic-users take full advantage of this library, and its merchants, as well.

Gnomes are the smallest race in Norrath, and are often the brunt of jokes from members of other races. However, the quick intellect of Gnomes makes them more than a match for the feeble barbs of brutish, hulking members of other races. Gnomes can frequently be seen scoffing at the humorous attempts at mechanical devices provided by some of the other races.

- Sasreyna, Gnome Wizard(Tunare)

Basic Information

Base Stats

STR STA AGI DEX WIS INT CHA
60 70 85 85 67 98 60

Class Choices

Class STR DEX AGI STA INT WIS CHA Bonus
Cleric 65 85 85 75 98 77 60 30
Enchanter 60 85 85 70 108 67 70 30
Magician 60 85 85 80 108 67 60 30
Necromancer 60 95 85 70 108 67 60 30
Paladin 70 85 85 75 98 72 70 30
Rogue 60 95 95 70 98 67 60 30
Shadowknight 70 85 85 75 108 67 65 20
Warrior 70 85 90 80 98 67 60 25
Wizard 60 85 85 80 108 67 60 30

Role Playing Information

Demeanor

Gnomes spend most of their lives in their underground burrows and rarely come to the surface. Where Dwarves spend their time hauling metals out of the ground, Gnomes occupy themselves with refining the ores and creating objects with them.

Class

Appearance

They resemble Dwarves to some extent, but have a ruddy brown skin and are more wiry and gnarled. Their hair is white, and somewhat sparse.

Racial Modifiers

Like their Dwarven cousins, Gnomes can also see underground. They have developed a skill unique to their race, Tinker, which gives them the knack of putting small objects together. Not quite as burly as their cousins, the Gnomes aren't a particularly tough race. They are fast and agile, however, and their innate tinkering abilities show through in their high intelligence.

Class Limitations

Gnomes tend to be a positive race and few are drawn to the relentlessly evil lifestyle of the Shadow Knights. They do make excellent mages and clerics, and their small stature gives them an advantage for Roguish behaviors. Their size also presents their Warriors as small targets, harder for larger monsters to hit.

Starting Areas

The Gnomish city of Ak'Anon, located on the southernmost tip of Faydwer, in the high regions of the Steamfont Mountains, is one of the most amazing places to visit in all of Norrath because of their clockwork servants, infusions of magic and machine.

Male Faces

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Female Faces

Race 12 gender 1 face 1.png Race 12 gender 1 face 2.png Race 12 gender 1 face 3.png Race 12 gender 1 face 4.png Race 12 gender 1 face 5.png Race 12 gender 1 face 6.png Race 12 gender 1 face 7.png Race 12 gender 1 face 8.png