Plane of Hate

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The Plane of Hate is home to Innoruuk and his numerous minions.

The realm that has become the common manifestation of the divine energies, presence, and consciousness of Innoruuk is a twisted, dark urban setting encased in towering black walls of sharp, ghastly architecture. There is no open space here, only dark alleys and abandoned buildings. There are no safe havens on this plane for anyone - inhabitants and unfortunate "guests" alike.

Spiral ramps chaotically reach out from the stone-carved ground, leading up to the topmost levels of a sprawling, enclosed citadel of malevolence and unbiased scorn. A ghastly forest of grand pillars made of black wood and stone spiral down from the ceiling and pierce through the ground. The overall effect is one of connfusion and suffocation, making the plane a very disconcerting place for even for the the bearer of the most evil and malignant of hearts.

Maestro of Rancor's Pipe Organ in Plane of Hate
Level of Monsters: 48+
Minimum Player Level: 46+
Types of Monsters: a spite golem, a scorn banshee, a forsaken revenant (male) , a forsaken revenant (female) , an abhorrent, Cleric of Innoruuk, a kiraikuei, an ire ghast, a revultant rat, an ashenbone drake, a haunted chest, a loathling lich
Notable NPC's: Innoruuk (God), Maestro of Rancor
Adjacent Zones: None (Wizard Port-In Only)
Name in /who: hateplane
Succor/Evacuate: -375, -354 (Zone-in)
ZEM Value: 75 86 (115%)
Type Outdoor
Expansion

Classic (Released 03 November 1999 patch)

This plane is inhabited by the most insidious creatures imaginable, including some very powerful undead who are partial to the energies that emrge from Innoruuk's presence within the cosmos. Most of these creatures are mirrored in their appearance to other beings upon the prime that many might identify, yet their true forms are likely beyond anything imagined by even the most wretched of necromancers.[1]

Map

Plane of Hate First Floor
Map of the Plane of Hate, first floor
  • 1. Port In Location
  • 2-19. Various buildings.
  • 20. The Church
  • 21-28. Various buildings.
  • 29. The Organ Hall with Maestro of Rancor. This building has a second floor.
  • 30. Spiral staircase to the second level. The Fountain is immediately to the east.
Plane of Hate Second Floor
Map of the Plane of Hate, second floor
Map of the Plane of Hate, second floor
Map of PoH, 2nd Floor, Path to Innoruuk

Dangers

Woe to any traveler who dares enter the Plane of Hate, the astral home to the divine father of spite and malevolence, Innoruuk. Many Teir`Dal have come to the Plane of Hate in hopes of paying homage to their divine father and perhaps glean some knowledge from him in exchange for their undying devotion, only to find themselves slaughtered at the hands of his merciless minions. The Prince of Hate and his followers hold an unrivaled hatred for all things in the cosmos and will show neither mercy nor interest in any creature regardless of their intent.

Travelers to the Plane of Hate who dare to cross the barrier separating the divine realms from the material are urged to bring with them an army of iron-willed companions of great power and strength.[1]

Benefits

Loot. The following gear drops off of "yard trash", that is to say non-raid encounter mobs in PoH.

Editor's Note: FV Project Kunark server does not have Legionnaire Scale Armor for Iksar Warriors because that was introduced during the Scars of Velious expansion (Warrens Era) with the Hate 2.0 revamp (14 March 2001 patch on EQ Live).

Traveling To and From

The Plane of Hate can only be reached via the wizard spell Alter Plane: Hate, and requires the reagent Fuligan Soulstone of Innoruuk. The stone is sold by Dvis Zexus, the coffin vendor in the dark elf cleric guild, Neriak - Third Gate. Minimum price for it is 210pp. Any character below level 46 will not be able to enter the Plane of Hate (the portal will leave them behind).

Garden Variety's Glorious Adventures and Travel Guide to Plane of Hate

Lore

The Plane of Hate officially opened after a GM event, "The Battle of Bloody Kithicor" in Kithicor Forest on Halloween - Sunday night, 31 October 1999. The patch message on 3 November 1999 referenced this date and event in the notes. This was the infamous event that caused the undead to spawn at night in this cursed forest that we all have come to dread as low level players trying to make the run toward Freeport.

See also:

Loot Guide

The following is a listing of the common mobs, with a brief description and any special skills they possess, along with a list of their equipped drops. As with other planar mobs, they can all randomly drop high level research components and gems.

a spite golem

Large, black mud golem. Shaman, casts SOW and alacrity on nearby mobs, has a pet. Scowls at a sneaking rogue, but does not see them. 100% spell resistant to all but poison/disease based spells. This includes mes, so these are usually engaged first, or if one adds late the MT will need to switch targets.

Loot Race Class Notes
Rune Etched Armor BAR TRL OGR VAH FRG Shaman
Runewood Shield HUM ELF HEF HFL Druid
Spitestone Shield BAR Shaman

a scorn banshee

Warrior class. Warning: WILL SEE THROUGH A ROGUE'S HIDE, but you can sneak behind them. Undead (female zombie). Do strong disease.

Loot Race Class Notes
Imbrued Armor HUM ELF HEF Bard
Martune Rapier HUM ELF HEF Bard

a forsaken revenant (male)

Male revenants are magicians and cast charm, have annoying damage shields. Males also cast nasty AE spells. Have pets. Do not see rogues. Undead (vampires).

Loot Race Class Notes
Apothic Armor HUM ERU HIE DEF GNM DRK Magician
Wand of Swords HUM ERU ELF HIE DEF HEF DWF HLF GNM DRK Enchanter
Essence of a Vampire Drops once Enchanter Epic Quest is released

a forsaken revenant (female)

Females revenants are are similar to males, but in place of AE nukes, they cast an AE mez. Do not see rogues. Undead (vampires).

Loot Race Class Notes
Insidious Armor HUM ERU HIE DEF GNM DRK Enchanter
Wand of Swiftness HUM ERU ELF HIE DEF HEF DWF HLF GNM DRK Enchanter
Essence of a Vampire Drops once Enchanter Epic Quest is released

an abhorrent

Rogues (backstab). Do not go invisible or see rogues. Very low magic resists - enchanters favorite target for charming. Gargoyle look.

Loot Race Class Notes
Woven Shadow Armor HUM BAR ELF DEF HEF DWF HLF GNM VAH FRG DRK Rogue
Shrieking Ahlspiess All Rogue

Cleric of Innoruuk

Don't have a whole lot of HP at first glance, but they cast complete heals very fast - especially at each other, and interrupting them is very difficult. Do not see rogues. Look like dark elven guards.

Loot Race Class Notes
Ethereal Mist Armor HUM ERU HIE DEF DWF HLF GNM FRG DRK Cleric
Prismatic Shield HUM ERU ELF HIE DEF DWF HLF GNM FRG DRK Cleric

a kiraikuei

Monk class. Do not see rogues. Undead (mummies). Do strong disease.

Loot Race Class Notes
Indicolite Armor HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HLF GNM VAH Warrior
Shuriken of the Tranquil HUM IKS FRG DRK Monk

an ire ghast

Shadowknights (multiple harm touch). Undead, ghouls. Do not see rogues.

Loot Race Class Notes
Theologian Claymore All Paladin
Darkmetal Holy Water Sprinkler All Paladin
Trueheart Shield All Paladin

a revultant rat

Warriors, do deadly poison. Do not see rogues. Giant diseased rats.

Loot Race Class Notes
Revultant Whip All Ranger

an ashenbone drake

Necromancers. Do not see rogues. Undead, miniature versions of Dracoliche (dragon skeleton). Belly Caster. Highly magic resistant, including to mes, so these are usually engaged first, or if one adds late the MT will need to switch targets.

Loot Race Class Notes
Ashenbone Axe All WAR PAL RNG SHD BER
Decrepit Hide None None Drops once Shadowknight Epic Quest is released
Ashenbone Abbasi All Shadowknight
Ashenbone Shield HUM ERU DEF GNM IKS FRG Shadowknight

a haunted chest

Warrior. They look like a bog box with teeth. They will proc a Nullify Magic, so they will strip your buffs. They do not see a rogue, but do see others. They have an extremely small aggro range and are very slow. When pulling, the puller has to stay close, or the box will forget and go home. They even aggro other mobs at a very short range. Boxes spawn only in fixed locations. They are not on any other spawn table.

As for Phoboplasm in The Plane of Fear, they have a very low chance of dropping a single piece of armor from ANY set that drops here.

a loathling lich

Wizard. Warning: WILL SEE THROUGH A ROGUE'S HIDE, but you can sneak behind them. Undead, spectres.

Loot Race Class Notes
Wand of Conflagration All Wizard
Wand of Souls HUM ERU ELF HIE DEF HEF DWF HLF GNM IKS FRG DRK Necromancer

Forageable Items

Bestiary

There are a total of 0 NPC's in Plane of Hate 1.0:

{{#dpl: category=Plane of Hate Mobs | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Found 0 additional NPC's that will be added in the Plane of Hate 2.0 revamp. For mobs that appeared after the first revamp, see Category:Plane of Hate 2.0 Mobs.

Items

Found 0 items that are found in Plane of Hate.

{{#dpl: category=Plane of Hate Items| includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Quests

There are 0 known quests that start in Plane of Hate.

{{#dpl: category=Plane of Hate Quests | includesubpages=false | mode=unordered| noresultsheader= }}

Resources

[1] Classic Plane of Hate guide

[2] The Safehouse Guide to Plane of Hate (1.0 + 2.0)

[3] Plane of Hate maps

[4] EQ Diary 2004 compiled info on Plane of Hate

Historical Release and Revamp Dates

  • The Plane of Hate was first released during Classic, eight months after initial game release, on November 3, 1999 marking the transition from the Temple of Solusek Ro era to the Plane of Hate era.
  • February 17, 2000 - while this patch claims a teleporter was added to Plane of Hate, research from players indicates there is no evidence this actually occurred[2]. It may have been a typo that meant Plane of Fear, referring to the exit out of fear in the temple.
 A teleporter has been placed within the Plane of Hate in order to give non-casters a way out of the zone besides death, potion, or group teleport.
*The Plane of Hate*
The Plane of Hate has received an item-drop/spawn-time revamp. Take 
care in your exploration of this zone as many things have changed.
  • The first revamp occurred on March 14, 2001 during the 2nd expansion, Scars of Velious. The Plane of Fear was revamped during the same patch as well.
  • The second revamp occurred during the Legacy of Ykesha expansion in the May 14, 2003 patch (All Servers), and April 8, 2003 for Stormhammer which was the "Legends" server.

References

  1. 1.0 1.1 Excerpt taken from Everquest Atlas: The Maps of Myrist by Amanda Flock. Published December 31st 2002 by Sony Online Entertainment, Inc. ISBN10: 0972149503 (ISBN13: 9780972149501).
  2. See https://www.project1999.com/forums/showthread.php?t=119062 for more details.