Character Classes: Difference between revisions

From EQArchives
Jump to navigationJump to search
No edit summary
Line 59: Line 59:


== Class Bonuses and Penalties ==
== Class Bonuses and Penalties ==
Class-based experience penalties, which existed during the Original (Classic) game and Kunark expansions, are implemented on EQ Archives.
Class-based experience penalties, which existed during the Original (Classic) game and Kunark expansions, are not implemented on EQ Archives.  We use the Velious Era settings after the January 17, 2001 patch (developer Fiat).  We generally agree with Gordon Wrinn's rationale described in the January 14, 2001 Producer's Letter (see note below).
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 82: Line 82:


''Note: Class-based experience penalties were removed in the [[Velious_Patch_History#January_17,_2001_3:00_am|January 17, 2001 patch]] during the Scars of Velious expansion. While this change was not explicitly mentioned in those patch notes, it was mentioned in the January 14, 2001 Producer's Letter in which Gordon Wrinn stated they would be "going in next patch."  The experience bonuses for Rogues and Warriors was left in so that the changes wouldn't be interpreted as a nerf, and because they weren't enough to be considered unbalancing.''<ref>January 14, 2001 Producer Letter.  Available online from the Internet Archive at https://web.archive.org/web/20010124043300/http://everquest.station.sony.com/news/letter.shtml .  Last accessed on February 27, 2022.</ref>
''Note: Class-based experience penalties were removed in the [[Velious_Patch_History#January_17,_2001_3:00_am|January 17, 2001 patch]] during the Scars of Velious expansion. While this change was not explicitly mentioned in those patch notes, it was mentioned in the January 14, 2001 Producer's Letter in which Gordon Wrinn stated they would be "going in next patch."  The experience bonuses for Rogues and Warriors was left in so that the changes wouldn't be interpreted as a nerf, and because they weren't enough to be considered unbalancing.''<ref>January 14, 2001 Producer Letter.  Available online from the Internet Archive at https://web.archive.org/web/20010124043300/http://everquest.station.sony.com/news/letter.shtml .  Last accessed on February 27, 2022.</ref>


== Class Titles ==
== Class Titles ==

Revision as of 04:16, 30 November 2023

Classes are essentially occupations. There are 14 available classes currently enabled on EQ Archives. Each class has skills and abilities that make it unique, and will determine your style of play and the social dependence you have on other players.

Everquest logo highelf.jpg
Pure Melee Hybrids
PC warrior.gif PC monk.gif PC rogue.gif
Warrior Monk Rogue
PC paladin.gif PC ranger.gif PC shadowknight.gif PC bard.gif
Paladin Ranger Shadowknight Bard
Priests Casters
PC cleric.gif PC druid.gif PC shaman.gif
Cleric Druid Shaman
PC necromancer.gif PC wizard.gif PC magician.gif PC enchanter.gif
Necromancer Wizard Magician Enchanter

Class Bonuses and Penalties

Class-based experience penalties, which existed during the Original (Classic) game and Kunark expansions, are not implemented on EQ Archives. We use the Velious Era settings after the January 17, 2001 patch (developer Fiat). We generally agree with Gordon Wrinn's rationale described in the January 14, 2001 Producer's Letter (see note below).

Class Modifier
Bard, Paladin, Ranger, Shadowknight 40% penalty
Monk 20% penalty
Enchanter, Magician, Necromancer, Wizard 10% penalty
Rogue 9% bonus
Warrior 10% bonus

Note: Class-based experience penalties were removed in the January 17, 2001 patch during the Scars of Velious expansion. While this change was not explicitly mentioned in those patch notes, it was mentioned in the January 14, 2001 Producer's Letter in which Gordon Wrinn stated they would be "going in next patch." The experience bonuses for Rogues and Warriors was left in so that the changes wouldn't be interpreted as a nerf, and because they weren't enough to be considered unbalancing.[1]

Class Titles

After level 50, each class acquires unique titles which are visible in /who.

Levels 1-50 Levels 51-54 Levels 55-59 Level 60
Bard Minstrel Troubadour Virtuoso
Cleric Vicar Templar High Priest
Druid Wanderer Preserver Hierophant
Enchanter Illusionist Beguiler Phantasmist
Magician Elementalist Conjurer Arch Mage
Monk Disciple Master Grandmaster
Necromancer Heretic Defiler Warlock
Paladin Cavalier Knight Crusader
Ranger Pathfinder Outrider Warder
Rogue Rake Blackguard Assassin
Shadow Knight Reaver Revenant Grave Lord
Shaman Mystic Luminary Oracle
Warrior Champion Myrmidon Warlord
Wizard Channeler Evoker Sorcerer

References

  1. January 14, 2001 Producer Letter. Available online from the Internet Archive at https://web.archive.org/web/20010124043300/http://everquest.station.sony.com/news/letter.shtml . Last accessed on February 27, 2022.