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Combined display of all available logs of EQArchives. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:59, 4 May 2023 Nazwahdi talk contribs created page Skill Defense (Created page with "Defense improves your survivability by increasing your AC. == Classes == *Warrior (Max 252) *Monk (Max 252) *Rogue (Max 252) *Paladin (Max 230)/ 252 *Shadow Knight (Max 230) / 252 *Bard (Max 252) *Cleric (Max 200) *Ranger (Max 200) *Shaman (Max 200) *Druid (Max 200) *Enchanter (Max 145) *Magician (Max 145) *Necromancer (Max 145) *Wizard (Max 145) {| class="wikitable" !Class !Trainable !Cap Until 50 !Cap Above 50...")
- 10:59, 4 May 2023 Nazwahdi talk contribs created page Skill Throwing (Created page with "This skill governs the use of throwing weapons. Its mainly used for "tagging" while remaining outside the aggro range of a mob. '''Note:''' Rogues have an ability to land critical hits with throwing after level 13. == Classes == * Bard (Max 113) * Ranger (Max 113) * Rogue (Max 250) * Monk (Max 200) * Warrior (Max 200) * Wizard (Max 75) * Enchanter (Max 75) * Magician (Max 75) * Necromancer (Max 75) {{Navbox Skills}} Category:Skills")
- 10:59, 4 May 2023 Nazwahdi talk contribs created page Skill Piercing (Created page with "The skill that governs the use of piercing weapons. Two-hand Piercing (2HP) is available on some Velious-era weapons (example: Tantor's Tusk). == Classes == {{expand}} *Bard (Max 210?) (Oct 8, 2001 (Max 240)) *Enchanter (Max 110) *Magician (Max 110) *Necromancer (Max 110) *Paladin (Max 225) *Ranger (Max 240) *Rogue (Max 250) *Shadow Knight (Max 210) *Shaman (Max 200) *Warrior (Max 240) *Wizard (Max...")
- 10:58, 4 May 2023 Nazwahdi talk contribs created page Skill 2H Blunt (Created page with "The skill that governs the use of 2-handed blunt weapons. == Classes == {| class="wikitable" !Class !Cap Until 50 !Cap Above 50 !Feb 21, 2001 |- |Monk |240 |252 |- |Warrior |200 |250 |- |Ranger |200 |240 |250 |- |Paladin |200 |225 |- |Shadow Knight |200 |225 |- |Shaman |200 |200 |- |Cleric |175 |175 |- |Druid |175 |175 |- |Enchanter |110 |110 |- |Magician |110 |110 |- |Necromancer |110 |110 |- |Wiza...")
- 10:58, 4 May 2023 Nazwahdi talk contribs created page Skill 2H Slash (Created page with "The skill that governs the use of 2-handed slash weapons. == Classes == {| class="wikitable" !Class !Cap Until 50 !Cap Above 50 !Feb 21, 2001 |- |Warrior |200 |250 |- |Ranger |200 |240 |250 |- |Paladin |200 |225 |- |Shadow Knight |200 |225 |- |} {{Navbox Skills}} Category: Skills")
- 10:58, 4 May 2023 Nazwahdi talk contribs created page Skill 1H Blunt (Created page with "The skill that governs the use of one-handed blunt ("1HB") weapons. == Classes == {| class="wikitable" !Class !Cap Until 50 !Cap Above 50 !Feb 21, 2001 !Oct 8, 2001 |- |Monk |240 |252 |- |Warrior |200 |250 |- |Ranger |200 |240 |250 |- |Paladin |200 |225 |- |Shadow Knight |200 |225 |- |Bard |200 |225 | |250 |- |Shaman |200 |200 |- |Cleric |175 |175 |- |Druid |175 |175 |- |Enchanter |110 |110 |- |Magician...")
- 10:57, 4 May 2023 Nazwahdi talk contribs created page Skill 1H Slash (Created page with "The skill that governs the use of 1-handed slash weapons. == Classes == {| class="wikitable" !Class !Cap Until 50 !Cap Above 50 !Feb 21, 2001 !Oct 8, 2001 |- |Warrior |200 |250 |- |Rogue |200 |250 |- |Ranger |200 |240 |250 |- |Paladin |200 |225 |- |Shadow Knight |200 |225 |- |Bard |200? |225? | |250 |- |Druid |175 |175 |- |} == Navigation == {{Navbox Skills}} Category: Skills")
- 10:57, 4 May 2023 Nazwahdi talk contribs created page Skill Specialize Evocation (Created page with "Causes your evocation spells to succeed more often. Only one specialization can skill past 50. == Classes == *Enchanter (Level 20) (Max 200 or 50) *Magician (Level 20) (Max 200 or 50) *Necromancer (Level 20) (Max 200 or 50) *Wizard (Level 20) (Max 200 or 50) *Cleric (Level 30) (Max 200 or 50) *Druid (Level 30) (Max 200 or 50) *Shaman (Level 30) (Max 200 or 50) {{Navbox Skills}} Category: Skills")
- 10:56, 4 May 2023 Nazwahdi talk contribs created page Skill Specialize Divination (Created page with "Causes your divination spells to succeed more often. Only one specialization can skill past 50. == Classes == *Enchanter (Level 20) (Max 200 or 50) *Magician (Level 20) (Max 200 or 50) *Necromancer (Level 20) (Max 200 or 50) *Wizard (Level 20) (Max 200 or 50) *Cleric (Level 30) (Max 200 or 50) *Druid (Level 30) (Max 200 or 50) *Shaman (Level 30) (Max 200 or 50) {{Navbox Skills}} Category: Skills")
- 10:56, 4 May 2023 Nazwahdi talk contribs created page Skill Specialize Conjuration (Created page with "Causes your conjuration spells to succeed more often. Only one specialization can skill past 50. == Classes == *Enchanter (Level 20) (Max 200 or 50) *Magician (Level 20) (Max 200 or 50) *Necromancer (Level 20) (Max 200 or 50) *Wizard (Level 20) (Max 200 or 50) *Cleric (Level 30) (Max 200 or 50) *Druid (Level 30) (Max 200 or 50) *Shaman (Level 30) (Max 200 or 50) {{Navbox Skills}} Category: Skills")
- 10:56, 4 May 2023 Nazwahdi talk contribs created page Skill Specialize Alteration (Created page with "Causes your alteration spells to succeed more often. Only one specialization can skill past 50. == Classes == *Enchanter (Level 20) (Max 200 or 50) *Magician (Level 20) (Max 200 or 50) *Necromancer (Level 20) (Max 200 or 50) *Wizard (Level 20) (Max 200 or 50) *Cleric (Level 30) (Max 200 or 50) *Druid (Level 30) (Max 200 or 50) *Shaman (Level 30) (Max 200 or 50) {{Navbox Skills}} Category: Skills")
- 10:56, 4 May 2023 Nazwahdi talk contribs created page Skill Specialize Abjuration (Created page with "Causes your abjuration spells to succeed more often. Only one specialization can skill past 50. == Classes == *Enchanter (Level 20) (Max 200 or 50) *Magician (Level 20) (Max 200 or 50) *Necromancer (Level 20) (Max 200 or 50) *Wizard (Level 20) (Max 200 or 50) *Cleric (Level 30) (Max 200 or 50) *Druid (Level 30) (Max 200 or 50) *Shaman (Level 30) (Max 200 or 50) {{Navbox Skills}} Category: Skills")
- 10:55, 4 May 2023 Nazwahdi talk contribs created page Skill Evocation (Created page with "Evocation is primarily associated with Direct Damage (DD) spells. == Classes == *Cleric (Level 1) (Max 235) *Druid (Level 1) (Max 235) *Shaman (Level 1) (Max 235) *Enchanter (Level 1) (Max 235) *Magician (Level 1) (Max 235) *Necromancer (Level 1) (Max 235) *Wizard (Level 1) (Max 235) *Paladin (Level 9) (Max 235) *Ranger (Level 9) (Max 235) *Shadow Knight (Level 9) (Max 235) {{Navbox Skills}} Category: Skills")
- 10:55, 4 May 2023 Nazwahdi talk contribs created page Skill Divination (Created page with "Divination is primarily used for vision spells and illusions. == Classes == *Cleric (Level 1) (Max 235) *Druid (Level 1) (Max 235) *Shaman (Level 1) (Max 235) *Enchanter (Level 1) (Max 235) *Magician (Level 1) (Max 235) *Necromancer (Level 1) (Max 235) *Wizard (Level 1) (Max 235) *Paladin (Level 9) (Max 235) *Ranger (Level 9) (Max 235) *Shadow Knight (Level 9) (Max 235) {{Navbox Skills}} Category: Skills")
- 10:55, 4 May 2023 Nazwahdi talk contribs created page Skill Conjuration (Created page with "Conjuration is mainly used to summon pets, items and some DoTs. == Classes == *Cleric (Level 1) (Max 235) *Druid (Level 1) (Max 235) *Shaman (Level 1) (Max 235) *Enchanter (Level 1) (Max 235) *Magician (Level 1) (Max 235) *Necromancer (Level 1) (Max 235) *Wizard (Level 1) (Max 235) *Paladin (Level 9) (Max 235) *Ranger (Level 9) (Max 235) *Shadow Knight (Level 9) (Max 235) {{Navbox Skills}} Category: Skills")
- 10:55, 4 May 2023 Nazwahdi talk contribs created page Skill Channeling (Created page with "Channeling allows you to continue casting without being interrupted if you are hit while casting the spell. This skill is level capped like Divination, Evocation and other spell related abilities, but has a maximum of 200. You do not need to put a training point into this ability as it will automatically go up as you use your spells. == Classes == *Enchanter (Level 1) (Max 200) *Magician (Level 1) (Max 200) *Necromancer (Level 1) (Max 200) *Wizard (L...")
- 10:54, 4 May 2023 Nazwahdi talk contribs created page Skill Block (Created page with "Like Dodge, Block allows a character to avoid all damage from a physical attack. However, unlike other defensive skills, block can defend against attacks from behind the character. == Classes == * Monk - Level 12 '''(Max 225)''' {{Navbox Skills}} Category: Skills")
- 10:54, 4 May 2023 Nazwahdi talk contribs created page Skill Bash (Created page with "Paladins, Shadow Knights, and Warriors with a shield equipped can use this skill to damage an enemy. It may also stun the enemy, which interrupts spell casting. Bash shares the same cooldown as Kick and Slam. Max Skill Levels: <i>Paladin (200), Shadow Knight (200), Warrior (240)</i> {{Navbox Skills}} Category: Skills")
- 10:53, 4 May 2023 Nazwahdi talk contribs created page Skill Backstab (Created page with "This Rogue-only skill can inflict enormous damage with a piercing weapon equipped in the main hand. To succeed, the target must have its back to you (or side, provided you are within the 180 degrees behind the mob), otherwise the backstab attempt will try to hit as a regular attack. Higher skill will increase the damage done by a successful strike, but the final amount is also affected by your backstabbing weapon's damage. The higher the damage the higher the backstab...")
- 10:53, 4 May 2023 Nazwahdi talk contribs created page Skill Apply Poison (Created page with "This skill allows you to apply poison to your blade. Higher skill increases the chance of success. '''Instructions''' Use the same way you would use food, right click on primary inventory slot, Rogue needs to sit and "concentrate" to apply the poison. Don't interrupt or you may lose your poison. == Classes == * Rogue {{Navbox Skills}} Category: Skills")
- 10:52, 4 May 2023 Nazwahdi talk contribs created page Skill Alteration (Created page with "Alteration is most often used for healing, roots and some DoTs. Teleports also cast through alteration. == Classes == {| class="wikitable" !Class !Trainable !Cap Until 50 !Cap Above 50 |- |Cleric |Level 1 |235 |235 |- |Druid |Level 1 |235 |235 |- |Enchanter |Level 1 |235 |235 |- |Magician |Level 1 |235 |235 |- |Necromancer. |Level 1 |235 |235 |- |Paladin |Level 9 |235 |235 |- |Ranger |Level 9 |235 |235 |- |Shadow Knight |Level 9 |235 |23...")
- 10:51, 4 May 2023 Nazwahdi talk contribs created page File:Drunk Selfie.jpg
- 10:51, 4 May 2023 Nazwahdi talk contribs uploaded File:Drunk Selfie.jpg
- 10:49, 4 May 2023 Nazwahdi talk contribs created page Skill Alcohol Tolerance (Created page with "400px|thumb|right|The effects of alcohol. Consuming an alcoholic beverage temporarily lowers your Displayed AC, ATK, WIS and INT, while raising your STR and STA. The decreases to WIS/INT are far greater than the increase to STR/STA. All types of alcoholic beverages are equal in terms of effects (e.g. 1 short beer has the same effect as 1 vodka). A higher Alcohol Tolerance skill will reduce the impact on these stats (i.e. amount of WIS/INT lost...")
- 10:49, 4 May 2023 Nazwahdi talk contribs created page Skill Abjuration (Created page with "Abjuration is the casting skill mainly associated with buffs. == Classes == {| class="wikitable" !Class !Trainable !Cap Until 50 !Cap Above 50 |- |Cleric |Level 1 |235 |235 |- |Druid |Level 1 |235 |235 |- |Enchanter |Level 1 |235 |235 |- |Magician |Level 1 |235 |235 |- |Necromancer. |Level 1 |235 |235 |- |Paladin |Level 9 |235 |235 |- |Ranger |Level 9 |235 |235 |- |Shadow Knight |Level 9 |235 |235 |- |Shaman |Level 1 |235 |235 |- |...")
- 10:14, 4 May 2023 Nazwahdi talk contribs created page Choosing a Race (Created page with "This page details all of the factors that you'll want to consider when picking a race for your character. == Making the Right Choice == The most important thing to understand is that, although the-in game benefits of race do matter, race choice is not ''that'' significant in classic EverQuest. This is especially true both as your character levels, and as the server moves forward in time. Every player will want weigh each differently, but keep in mind that almost...")
- 09:55, 4 May 2023 Nazwahdi talk contribs created page Expansions (Created page with "{|class="eoTable3" ! Expansion Name !! Release Date !! Level Cap !! New Race !! New Class !! New Continent |- | (Classic Launch) || March 16, 1999 || 50 || || || |- | The Ruins of Kunark || April 24, 2000 || 60 || Iksar || || Kunark |- | The Scars of Velious || December 5, 2000 || 60 || || || Velious |- | The Shadows of Luclin || December 4, 2001 || 60 || || || Luclin |- | The Planes of Power || October 29, 2002 || 65 || || || Planes of Power |- | The Legacy of Ykesha |...")
- 12:06, 1 May 2023 Nazwahdi talk contribs created page File:Eq poster 1998.jpg
- 12:06, 1 May 2023 Nazwahdi talk contribs uploaded File:Eq poster 1998.jpg
- 01:34, 1 May 2023 Nazwahdi talk contribs deleted page Complete Bard Gear List (content was: "The following is a *complete* list of all gear useable by Bards. == 1H Blunt Item == <div style="-webkit-column-count:3;column-count:3;"> {{#dpl: category=Bard Equipment&1H Blunt Item | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }} </div> == 1H Slashing Item == <div style="-webkit-column-count:3;column-count:3;"> {{#dpl:...", and the only contributor was "Nazwahdi" (talk))
- 01:20, 1 May 2023 Nazwahdi talk contribs created page Complete Bard Gear List (Created page with "The following is a *complete* list of all gear useable by Bards. == 1H Blunt Item == <div style="-webkit-column-count:3;column-count:3;"> {{#dpl: category=Bard Equipment&1H Blunt Item | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }} </div> == 1H Slashing Item == <div style="-webkit-column-count:3;column-count:3;"> {{#dpl: category=Bard Equipment&1H Slashing Item | includesubpages=false | mode=unordered | ordermet...")
- 04:22, 30 April 2023 Nazwahdi talk contribs created page File:Lore-Veeshan.gif
- 04:22, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-Veeshan.gif
- 04:22, 30 April 2023 Nazwahdi talk contribs created page Veeshan (Created page with "File:Lore-Veeshan.gif == '''The Wurmqueen''' == Non-dragon followers of Veeshan believe that dragon kind is superior to all other forms of life. They swear allegiance to the Mother of Dragons and often sacrifice themselves or their loved ones to one of her children. In return for this undying devotion, Veeshan is very protective and generous to her loyal followers. Many humanoids have gained great riches and ancient knowledge through servitude to the wurms, but the...")
- 04:21, 30 April 2023 Nazwahdi talk contribs created page File:Lore-Tunare.gif
- 04:21, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-Tunare.gif
- 04:21, 30 April 2023 Nazwahdi talk contribs created page Tunare (Lore) (Created page with "{{Disambig3|Tunare (God) in Plane of Growth}} File:Lore-Tunare.gif == '''The Mother of All''' == Followers of Tunare believe that we are all Tunare's children. The children of Tunare seek to help Norrath, which they believe to be a living and breathing being, to blossom and grow. Followers believe that the world of Norrath gave birth to Tunare and from her all life has sprung forth. Thus, by worshiping and protecting the land, followers are paying homage and re...")
- 04:20, 30 April 2023 Nazwahdi talk contribs created page File:Lore-The Tribunal.JPG
- 04:20, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-The Tribunal.JPG
- 04:19, 30 April 2023 Nazwahdi talk contribs created page The Tribunal (Created page with "File:Lore-The_Tribunal.JPG == '''The Six Hammers''' == Followers of The Tribunal seek one thing above all else: justice. While some claim to express the desire by pursuing careers as guards or magistrates, true believers in the Tribunal do not recognize the rights of any court on Norrath and enforce the Tribunal's sense of ultimate justice on the rest of the population. Retribution, vengeance, and punishment are sacred duties. Followers of the Tribunal are methodic...")
- 04:18, 30 April 2023 Nazwahdi talk contribs created page File:Lore-Solusek Ro.JPG
- 04:18, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-Solusek Ro.JPG
- 04:18, 30 April 2023 Nazwahdi talk contribs created page Solusek Ro (Created page with "{{disambig3|The Temple of Solusek Ro}} File:SolusekRo.JPG == '''The Burning Prince''' == Followers of Solusek Ro believe in the raw and unbridled power of fire. Fire birthed the world and in fire shall it be consumed. True aggressive action is the only way for one to obtain what is desired. Power is gained by superior force. Followers of Ro have little fear. They are bold and brash, and say what they mean, and do what they say. Social graces are something they...")
- 04:16, 30 April 2023 Nazwahdi talk contribs created page File:Lore-Rodcet Nife.png
- 04:16, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-Rodcet Nife.png
- 04:14, 30 April 2023 Nazwahdi talk contribs created page Rodcet Nife (Created page with "File:RodcetNife.png == '''The Prime Healer''' == Followers of Rodcet Nife take an oath to fight disease and death until one or the other finally claims them. They are very generous and humble, asking little more from their beneficiaries than that they pass on the kindness to others. They are not content to deal with the effects of disease and death after they occur and vigorously seek to destroy the sources of these evils. Healers and mystics are typical followers,...")
- 04:13, 30 April 2023 Nazwahdi talk contribs created page File:Lore-Rallos Zek.JPG
- 04:13, 30 April 2023 Nazwahdi talk contribs uploaded File:Lore-Rallos Zek.JPG
- 04:13, 30 April 2023 Nazwahdi talk contribs deleted page File:RallosZek.JPG (rename)
- 04:08, 30 April 2023 Nazwahdi talk contribs created page Rallos Zek (Created page with "200p =='''The Warlord'''== The followers of Rallos Zek believe in survival of the strong and death to the weak. In the heat of battle is the only place where enlightenment can be gained. The universe was formed by conflict and in conflict it will end. The victors feasting upon the remains of their fallen enemy. No respect or regard is given to the dead, for if they were worthy their hearts would still pump blood through their veins and not...")