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Combined display of all available logs of EQArchives. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 13:34, 7 May 2023 Nazwahdi talk contribs uploaded File:Velious Box Art.jpg
- 13:32, 7 May 2023 Nazwahdi talk contribs created page File:Kunark Box Art.jpg
- 13:32, 7 May 2023 Nazwahdi talk contribs uploaded File:Kunark Box Art.jpg
- 18:05, 5 May 2023 Nazwahdi talk contribs created page File:Map Rivervale.jpg
- 18:05, 5 May 2023 Nazwahdi talk contribs uploaded File:Map Rivervale.jpg
- 18:04, 5 May 2023 Nazwahdi talk contribs created page File:Rivervale-city.jpg
- 18:04, 5 May 2023 Nazwahdi talk contribs uploaded File:Rivervale-city.jpg
- 17:41, 5 May 2023 Nazwahdi talk contribs created page File:Map Oggok.jpg
- 17:41, 5 May 2023 Nazwahdi talk contribs uploaded File:Map Oggok.jpg
- 14:54, 5 May 2023 Nazwahdi talk contribs created page Zone Revamps (Redirected page to Historical Zone Release and Revamp Timeline) Tag: New redirect
- 14:27, 5 May 2023 Nazwahdi talk contribs created page Template:CityZoneTopTable (Created page with "__NOTOC__ {| |rowspan="6" valign="top" width="200"| |valign="top"| {| class="zoneTopTable" ! width="150"|''' City Races: ''' |{{{city_races}}} |- ! ''' Guilds: ''' |{{{guilds}}} |- ! ''' Tradeskill Facilities: ''' |{{{tradeskill_facilities}}} |- ! ''' Related Quests: ''' |{{{related_quests}}} |- ! ''' Adjacent Zones: ''' |{{{adjacent_zones}}} |- ! ''' Name in /who: ''' |{{{name_in_who}}} |- ! ''' Player Guides: ''' |{{{player_guides}}} |- ! ''' Zone Spawn Timer: '''...")
- 14:05, 5 May 2023 Nazwahdi talk contribs created page File:Grobb carver stand.jpg
- 14:05, 5 May 2023 Nazwahdi talk contribs uploaded File:Grobb carver stand.jpg
- 13:59, 5 May 2023 Nazwahdi talk contribs created page Category:Tradeskill Containers (Created page with "This is category is for all available tradeskill containers, whether they are inventory items or stationary.")
- 13:58, 5 May 2023 Nazwahdi talk contribs created page File:Forge.png
- 13:58, 5 May 2023 Nazwahdi talk contribs uploaded File:Forge.png
- 13:58, 5 May 2023 Nazwahdi talk contribs created page Forge (Created page with "{{Classic Era}}A '''Forge''' is a stationary container used in creating certain smithing recipes. Forges can be found all over Norrath. thumb|614x367px|A forge in the city of Halas == Locations == ===Ak'Anon=== * {{Loc|Ak'Anon|1254,-705|Ak'Anon (1254, -705) }} ===East Cabilis=== * {{Loc|East Cabilis|-371,-44|East Cabilis (-371, -44) (near warrior guild)}} {{Era|Kunark}} * {{Loc|East Cabilis|224,-301|East Cabilis (224, -301) }} {{Era|Kunark}} ==...")
- 13:53, 5 May 2023 Nazwahdi talk contribs created page Category:Weapons (Created page with "Category:Items")
- 13:52, 5 May 2023 Nazwahdi talk contribs created page Category:2H Piercing (Created page with "Category: Weapons")
- 13:44, 5 May 2023 Nazwahdi talk contribs created page Skill 2H Piercing (Created page with "The skill that governs the use of 2H piercing weapons. Two-hand Piercing (2HP) is available on some Velious-era weapons (example: Tantor's Tusk). == Classes == {{expand}} *Ranger (Max 240) *Shadow Knight (Max 210) *Shaman (Max 200) *Warrior (Max 240) == Navigation == {{Navbox Skills}} Category: Skills")
- 13:41, 5 May 2023 Nazwahdi talk contribs created page Ranged Attack (Created page with "Ranged attacks are made by players with Skill Archery or Skill Throwing or certain NPCs such as many aqua goblins. These attacks are distinct from the range-limited Melee Attack and magical spells. Ranged attacks, like melee attacks, require no casting time and require the player to face their target before use, as well as be within a certain range (as in the item's description). When a player uses the Range Attack, their character will be rotated to pr...")
- 13:33, 5 May 2023 Nazwahdi talk contribs created page Skill Archery (Created page with "{{Classic Era}} '''The skill that governs the use of bow-type ranged weapons.''' Archery provides Warriors and Rogues with a Ranged Attack skill to safely pull enemies, gives Shadow Knights and Paladins an alternative with longer range and free of mana, and is specialized by Rangers for kiting, pulling, and situational DPS in raids and groups. == Classes == *Ranger (Max 240?) *Warrior (Max 240) *Rogue (Max 240) *Shadow Knight (Ma...")
- 13:32, 5 May 2023 Nazwahdi talk contribs created page Skill Lay on Hands (Created page with "{{Classic Era}} A Paladin only skill which grants an instant heal equal to roughly 32 x the paladin's level to a single target, with a 72 minute recast timer. Once used the Ability key will not display the cooldown correctly. You can reset it by zoning or camping and then it will display correctly. NPCs will use this ability on themselves when they reach low health, before fleeing, if they are not stunned or feared. If used on you:You feel a healing touch. If us...")
- 13:30, 5 May 2023 Nazwahdi talk contribs created page Charasis (Redirected page to Howling Stones) Tag: New redirect
- 13:28, 5 May 2023 Nazwahdi talk contribs created page Skill Harm Touch (Created page with "<div style="margin-bottom: 20px;"> link=|border|left A Shadow Knight only ability which deals a large amount of damage to a single target, with a 72-minute timer. It has a range somewhat larger than melee range, but much shorter than the usual range of most spells. Once used the Ability key will not display the cooldown correctly. You can reset it by zoning or camping and then it will display correctly. '''The damage formula is: ''' :'''D...")
- 13:27, 5 May 2023 Nazwahdi talk contribs created page Skill Specialization (Created page with "__NOTOC__ Specialization is the means by which a spellcaster increases their mana efficiency in a given area of magic. Granted to intelligence-based casters (wizard, enchanter, necromancer, and magician) at level 20 and priest classes (cleric, shaman, and druid) at level 30, they obtain the ability to specialize in the five fields of magic. Whilst a caster can gain skill in all five, only one field can exceed a skill of 50. Whichever skill first exceeds 50 becomes the pr...")
- 13:21, 5 May 2023 Nazwahdi talk contribs created page Skill Meditate (Created page with "== General == Meditate greatly improves mana regeneration rates. Without it, you only gain 2 mana (per tick) when sitting. * For every 12 points your Meditate skill has, you will regenerate +1 mana (per tick) when sitting. * As long as you have trained 1 point into it, Meditate automatically happens when sitting. * Whether you have Meditate or not, you will only gain 1 mana (per tick) when standing. A "tick" happens every 6 seconds (server side). * It does not matte...")
- 13:19, 5 May 2023 Nazwahdi talk contribs created page Skill Pick Lock (Created page with "'''This skill allows you to attempt to steal an item or coin from an enemy's pockets.''' == Classes == * Rogue '''Level 7''' (Max 200) == General == A failed attempt at pick pocketing will cause the NPC to say the message. "Stop, thief! <your_character_name>" A few critical notes on pick pocketing: * You can't Pickpocket with attack on. * You can't pickpocket magic items. That excludes a lot. * You can't pickpocket wielded items. * You can only pick pocket...")
- 13:19, 5 May 2023 Nazwahdi talk contribs created page Skill Tail Rake (Created page with "{{expand}} An '''Iksar''' Monk special attack. Tail Rake is trainable at level 25, where it replaces Eagle Strike as the main Monk special attack. It is superseded by Flying Kick at level 30. Human Monks get Dragon Punch instead. == Classes == * Monk - Level 25 '''(Max 225)''' {{Navbox Skills}} Category: Skills")
- 13:16, 5 May 2023 Nazwahdi talk contribs created page Skill Tracking (Created page with "This skill enables you to locate nearby targets. When you click the "Tracking" button a tracking window opens, listing all of the mobs within your character's tracking range. After selecting any of those mobs the game will inform you, every few seconds, which direction that mob is in. The higher your skill, the farther away you can detect your prey. Your class also matters: rangers track better than druids, who track better than bards. Rangers especially excel at tra...")
- 13:13, 5 May 2023 Nazwahdi talk contribs created page Skill Hide (Created page with "This skill causes you to hide in the shadows, granting you an effect similar to Invisibility as long as you do not move. While you will always appear to hide on your own screen, you may still be visible to other players and NPCs/mobs. Having a higher skill level increases the chance that a hide attempt will succeed. Methods to identify a successful Hide (if you are not a Rogue): * Consider (with <code>/con</code> or by pressing "c") a '''non'''-indifferent mob afte...")
- 13:12, 5 May 2023 Nazwahdi talk contribs created page Feign Death (Ability) (Created page with "This skill/spell grants you the ability to pretend to be dead. If successful all enemies that are currently engaged with you will lose interest. If you keep feigning death long enough the enemies will completely forget about you. This ability can be used for an indefinite amount of time to keep oneself safe from enemies. == Classes == * Monk - Level 17 '''(Skill, Max 200)''' * Shadow Knight - Level 30 '''(Spell)''' * Necromancer - Level 16 '''(Spell)'''...")
- 13:12, 5 May 2023 Nazwahdi talk contribs created page Skill Feign Death (Created page with "{{Disambig3|Feign Death (Ability)}} {{Disambig3|spell version of Feign Death}} This skill grants the Feign Death (Ability), allowing the character a chance convince enemies that they are dead. If successful, all enemies currently engaged will lose interest, and (after a delay) return to what they were doing. After enough uses of the skill enemies will completely forget the character, and once used successfully it can be maintained for an indefinite amount...")
- 13:10, 5 May 2023 Nazwahdi talk contribs created page Velious (Redirected page to The Scars of Velious) Tag: New redirect
- 13:09, 5 May 2023 Nazwahdi talk contribs created page File:270degrees.gif
- 13:09, 5 May 2023 Nazwahdi talk contribs uploaded File:270degrees.gif
- 13:08, 5 May 2023 Nazwahdi talk contribs created page Skill Sneak (Created page with "'''Sneak''' enables you to move silently and avoid detection. When a Sneak is successful, it is immutable, and the effect lasts so long as an NPC has their "back" turned to you. == Classes & Races == * Halflings '''Level 1''' (Max 50) * Rogue '''Level 1''' (Max 200) * Monk '''Level 8''' (Max 113) * Ranger '''Level 10''' (Max 75) * Bard '''Level 17''' (Max 75) == Overview == Sneak is a non-combat ability that silences your footsteps. Sneak...")
- 13:07, 5 May 2023 Nazwahdi talk contribs created page Skill Fishing (Created page with " I am so tired. Leave me be. All I wish to do is fish! - Aglthin Dasmore <div style='float:left; padding:15px;'>__TOC__</div> == About == Fishing allows people to pull fresh fish (among other things) from bodies of water. It requires a fishing rod (e.g. Fishing Pole) and bait (e.g. Fishing Bait or Fishing Grubs). To fish, equip a rod in your main hand with bait in your inventory and stand near a body of water, then cast your line by using the Fishing skil...")
- 13:06, 5 May 2023 Nazwahdi talk contribs created page Skill Bind Wound (Created page with "Bandage your wounds to heal some damage. At 200 skill or below, the formula is 1 HP per 4 points of Bind Wound, for a max of 50 HP at 200 skill. At 201 skill or above, the formula is 1 HP per 2.5 points of Bind Wound, for a max of 84 HP at 210 skill. Consumes a Bandages or similar item when used. ''Note:'' All classes that can exceed 200 skill Bind Wound can bind to 70% at 201, otherwise bind wound can only heal you to 50% health. Monks exceed...")
- 13:05, 5 May 2023 Nazwahdi talk contribs created page Skill Begging (Created page with "{{expand}} ==Information== '''Note: It is not necessary to train this skill at a guildmaster in order to level it.''' Beg an NPC for some money! * Begging skill is level-capped at (Level*5)+5 * Has an ~8 second cooldown. * When you perform a successful beg, NPCs will hand you a random amount of coin, ranging from 1 copper to 1(-9?) platinum. Guards seemingly have an infinite amount of coin, but the most I've ever gotten is 1 plat from 0 skill all the way to 250+. For...")
- 13:02, 5 May 2023 Nazwahdi talk contribs created page Skill Forage (Created page with "This skill enables you to find food and water. These items stay with you even after logging out. The higher the skill the more regularly you will succeed in your attempts. You can attempt the skill forage every 100th second. == Who Gets The Skill == * Any Iksar at level 1, fixed at 50. * Bards at level 12, max of 55. * Druids at level 5, max of 200. (skill is level-capped at (Level*5)+5) * Rangers at level 3, max of 200. * Wood Elves at le...")
- 12:58, 5 May 2023 Nazwahdi talk contribs created page Skill Singing (Created page with "One of the many bard instrument skills. == Classes == * Bard (Max: 235) {{Navbox Skills}} Category: Skills")
- 12:57, 5 May 2023 Nazwahdi talk contribs created page Skill Wind Instruments (Created page with "One of the many bard instrument skills. The Wind Skill can be trained at level 14, although the 1st Wind song is Cinda's Charismatic Carillon at level 11. This will cause more missed notes prior to level 14. == Classes == * Bard (Max: 235) {{Navbox Skills}} Category: Skills")
- 12:57, 5 May 2023 Nazwahdi talk contribs created page Skill Stringed Instruments (Created page with "One of the many bard instrument skills. The String Skill can be trained at level 8, although the 1st String Song is Chords of Dissonance at level 2. This will cause more missed notes prior to level 8. == Classes == * Bard (Max: 235) {{Navbox Skills}} Category: Skills")
- 12:57, 5 May 2023 Nazwahdi talk contribs created page Skill Percussion (Created page with "One of the many bard instrument skills. == Classes == * Bard (Max: 235) {{Navbox Skills}} Category: Skills")
- 12:57, 5 May 2023 Nazwahdi talk contribs created page Skill Brass Instruments (Created page with "One of the many bard instrument skills. The Brass Skill can be trained at level 11, although the 1st Brass song doesn't come until Denon's Disruptive Discord at level 18. Until then, you can not raise this skill outside using the Bard trainer. == Classes == * Bard (Max: 235) {{Navbox Skills}} Category: Skills")
- 12:56, 5 May 2023 Nazwahdi talk contribs created page Skill Disarm Traps (Created page with "Allows a rogue to disable environmental traps, making it safe for a group of companions to pass. No trap in the game has a skill check, making this ability nothing short of 100% useless. But, hey, you're still going to max it, aren't you? What else are you going to do with your time? == Skill-up locations == * There are two fire pots leading to the docks for Overthere barge (Ogre Island) in Timorous Deep. ** Sense Traps and then Disarm Traps to "disarm" the firepot...")
- 12:56, 5 May 2023 Nazwahdi talk contribs created page Skill Pick Pocket (Created page with "'''This skill allows you to attempt to steal an item or coin from an enemy's pockets.''' == Classes == * Rogue '''Level 7''' (Max 200) == General == A failed attempt at pick pocketing will cause the NPC to say the message. "Stop, thief! <your_character_name>" A few critical notes on pick pocketing: * You can't Pickpocket with attack on. * You can't pickpocket magic items. That excludes a lot. * You can't pickpocket wielded items. * You can only pick pocket...")
- 12:56, 5 May 2023 Nazwahdi talk contribs created page Skill Sense Traps (Created page with "This skill will allow you sense any traps in a zone via changing your direction to face the trap. This skill can be increased by binding it to a movement key in your Everquest options. * Using this skill does not drop Hide or Sneak == Classes == * Rogue (Level: 10) * Bard (Level: 20) {{Navbox Skills}} Category: Skills")
- 12:55, 5 May 2023 Nazwahdi talk contribs created page Skill Dual Wield (Created page with "Dual Wield is the skill which enables you to wield two one-handed weapons simultaneously. == Classes == * Monk - Level 1 '''(Max 252)''' * Rogue - Level 13 '''(Max 245)''' * Warrior - Level 13 '''(Max 240)''' * Ranger - Level 17 '''(Max 240)''' * Bard - Level 17 '''(Max 210)''' == Brief Description == The current per-level cap for Ranger, Bard, and Warrior is (Level + 1)* 5. For Monks the cap is (Level + 1)* 7, and for Rogues it is (Level + 1)* 6....")