Cabilis West

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Like the eastern half of the city, the western wing of Cabilis is young in its foundation. Much of its architecture is shared with the remnants of older structures that have fallen into the unforgiving arms of the moors that this city resides upon. Unlike its eastern sister, the west wing of Cabilis' construction is completed and there is no longer a need for froglok slaves, leaving a purity of exclusive Iksar population.

The west portion of Cabilis is home to the Tower of Death, a fearsome monument that houses the Necromancer cast of the Iksarian race. Within this tower, the Iksar continue the ancient and sacred tradition of their imperial ancestors in relative solitude from the bustling that consumes the eastern wing.

The eastern wing of the city houses the headquarters of the Crusaders, elite militia guards who answer to the absolute dominion of the Tower of Death's hierarchy.

The Crusaders play a vital part in counteracting the constant threats coming from the territories beyond the eastern walls - Warslik's Wood and the Lake of Ill Omen.

Both territories have proved to be of great interest and fascination to the Iksar of Cabilis, although such attention has inevitably aroused the opposition of the region's inhabitants. The goblins and giants of Warslik's Wood have, unpredictably, proven to be a force unto themselves, and the Sarnak of the Lake of Ill Omen are not to be underestimated in their hatred of their former Iksar masters. Many hatchling pupils have exited the gates to the east to never be heard from again, yet many have also found great success in these regions.[1]

The Tower of Death in West Cabilis
City Races: Iksar
Guilds: Necromancer
Tradeskill Facilities: N/A
Related Quests: Bone Granite Powder, Keeper Rott's Pages Quest (Spell: Intensify Death), Necromancer Skullcap Quests, Necro Spells, Renew Bones
Adjacent Zones: Warsliks Woods, Lake of Ill Omen, Cabilis East
Name in /who: cabwest
Player Guides:
Zone Spawn Timer: 10:40 (please confirm)
Succor/Evacuate: (-783, 767) Map Icon.png (Zone line to Lake of Ill Omen)
ZEM Value: 1.33
Expansion / Release Date
Kunarkicon.gif
/ April 24, 2000
Zone Revamps None

Map

Map of West Cabilis

West Cabilis

  • 1. Tower of Death - Necromancer Guild Hall, Merchant selling Necromancer Equipment, Books, and some Gems
  • 2. Merchant selling Ivory Weapons
  • 3. Merchants selling Rhinohide Armor, Fletching Supplies (Arrows), and Alchemy Supplies (classic?)
  • 4. Merchant selling Food Items, water flasks and other Goods
  • 5. Merchant selling Medium Cloth Armor, Erudite Sewing Kit and Metal Thread
  • 6. a mortician selling Embalming Supplies, Coffins and Rubbing Alcohol, Lithriss Frizen selling high-level Necromancer spells
  • 7. Merchants selling Alchemy Supplies (all, classic?), Potions, Crystals, and Dufrenite
  • 8. Merchants selling Necromancer spells - Underneath these merchants is a tunnel leading to a section of catacombs to the east of the city, as well as a maze area.
    • Once in, your only way out is to make your way through the maze.
  • 9. The Gauntlet - PvP area
  • 10. an Iksar Hermit

Dangers

Like its eastern sister, the west wing of Cabilis is not welcoming of outsiders. It would be the final actions of a fool to cross the city gates of Cabilis without having earned the trust of the Iksar.[1]

Benefits

A few merchants sell various goods here, and training for necromancers is available. Some of the masters in the Tower of Death will send their hatchling apprentices into the wilds beyond the city gates to complete certain tasks. Upon completion of these tasks, the Iksar apprentice shall not only prove themselves worthy to remain a living member of the Iksar race, but shall be generously afforded the tools necessary to advance in its studies.[1]

Traveling To and From

There are three two-way routes into West Cabilis:

The paths leading in from outside the city are heavily guarded by stationary Troopers along with roaming Crusaders.

There is a single one-way route in West Cabilis:

Nazwadi's Glorious Adventures and Travel Guide to Cabilis West

Level of Monsters: 30 - 61

Types of Monsters: Iksar Shopkeepers, Troopers, Crusaders, Guildmasters, Necromancers, and Shadowknights

Notable NPC's: Harbinger Glosk, a forbidden scribe, Jondin, Keeper Bile, Izarod Fristan, Keeper Pain, Master Xydoz, Master Rixiz, Master Kyvix, an Iksar hermit

Factions

The following factions apply to residents within West Cabilis for which outsiders should be aware:

The vast majority of West Cabilis residents are on Legion of Cabilis and Brood of Kotiz faction, to include most shopkeepers and any residents within the Tower of Death. Crusaders (the roaming guards) are the only ones with Crusaders of Greenmist faction, but they also have Legion of Cabilis faction. A small minority of the shopkeepers have Cabilis Residents faction (in addition to Legion of Cabilis). Only the stationary guards (Troopers) have Swift Tails and Scaled Mystics faction, as well as the other factions on the list above except Brood of Kotiz.

Lore

If you are interested in reading the histories, a forbidden scribe (at /loc -107, 637) can be found in a small room near the canal going to Cabilis East, just around the corner from the merchant tent housing Jondin and Jaxxtz.

For a more detailed coverage of the histories, see Kunark lore.

Places of Interest

The Tower of Death

The most prominent feature of West Cabilis is the Tower of Death. It's the stronghold of the necromancers of the iksar people. Dark are the ways of the iksar necromancers named the Brood of Kotiz, who follow the dark teachings of the ancient necromancer, Kotiz. Do not tread upon their grounds if you are not one with their dark circle. Do so and you just may be their next experiment. All other iksar fear the necromancers and leave them alone, an arrangement that the necromancers are very happy with. Within their tower they perform experiments and strengthen their Art and, through that, all iksar. Merchants in this area owe fealty to the Tower and not to the Haggle Baron, so it is possible to find items here that the Haggle Baron doesn't believe in.

Where can I find...

Alchemy

Location Vendor Name Wares
-36, 508 Jondin Bark Potion, Chipped Bone Rod, Cloudy Potion, Crimson Potion, Crystallized Pumice, Dufrenite, Fish Gill Extract, Harvest Crystal, Mistletoe, Murky Vial, Pale Green Potion, Potion of Light Healing, Sandalwood, Spring Crystal, Vial of Swirling Smoke, Wrist Pouch
-41, 513 Jaxxtz Bladderwrack, Clover, Clubmoss, Comfrey, Dhea, Echinacea, Elderberry, Eucalyptus Leaf, Fennel, Heliotrope, Hydrangea, Hyssop, Jatamasi, Lady's Mantle, Letters of Jonas Vol. 6, Medicine Bag, Mercury, Mystic Ash, Oakmoss, Sandalwood, Sumbul

Fletching

Location Vendor Name Wares
344, 526 Zotalz Arrow Shaft Mold, Bundled Bone Arrow Shafts, Bundled Ceramic Arrow Shafts, Bundled Steel Arrow Shafts, Bundled Wooden Arrow Shafts, Field Point Arrowheads, Fletching, Fletching Kit, Hooked Arrowheads, Large Groove Nocks, Medium Groove Nocks, Set of Bone Arrow Vanes, Set of Ceramic Arrow Vanes, Set of Wooden Arrow Vanes, Several Parabolic Cut Fletchings, Several Round Cut Fletchings, Several Shield Cut Fletchings, Silver Tipped Arrowheads, Small Groove Nocks, Tailoring Quivers

General Goods

Looking for something to eat or drink? a light source? bandages? bags? Look for Lybar near the vendor tents near the Tower of Death.

Location Vendor Name Wares
292, 523 Lybar Backpack, Bandages, Belt Pouch, Earthworm Munch, Flask of Bloodwater, Large Bag, Large Lantern, Loaf of Bread, Muffin, Small Lantern, Torch, Water Flask

Research & Reagents

Location Vendor Name Wares
161, 667 a mortician Autopsy Apron, Body Bag, Crusader's Coffin, Embalming Fluid Mixture, Rubbing Alcohol, Surgical Cleaver, Surgical Saw
330, 753 Visar Glolith Bloodstone, Book of Dark Bindings, Cat's Eye Agate, Dagger, Jasper, On Languages, Pearl, Peridot, Piece of Parchment, Quill, Staff, Throwing Knife, Wrist Pouch

Spells

You'll find most spells sold by the Keepers in an alcove tucked into the rock near the PVP Arena prior to LDoN. After about a month into LDoN, they relocate to just inside the Tower of Death. Lithriss will be in a building across a wooden ramp just southeast of the Tower of Death.

Location Vendor Name Wares
-377, 252 Keeper Bile Spell: Cavorting Bones, Spell: Clinging Darkness, Spell: Coldlight, Spell: Disease Cloud, Spell: Endure Cold, Spell: Fear, Spell: Grim Aura, Spell: Invisibility vs Undead, Spell: Leering Corpse, Spell: Lifespike, Spell: Locate Corpse, Spell: Numb the Dead, Spell: Poison Bolt, Spell: Reclaim Energy, Spell: Sense the Dead, Spell: Siphon Strength
-452, 253 Keeper Pain Spell: Asystole, Spell: Banish Undead, Spell: Cajole Undead, Spell: Cascading Darkness, Spell: Covetous Subversion, Spell: Diamondskin, Spell: Drain Soul, Spell: Ignite Blood, Spell: Ignite Bones, Spell: Pact of Shadow
-410, 227 Keeper Pestilence Spell: Allure of Death, Spell: Cure Disease, Spell: Dominate Undead, Spell: Expulse Undead, Spell: Heart Flutter, Spell: Infectious Cloud, Spell: Leatherskin, Spell: Rapacious Subversion, Spell: Resist Cold, Spell: Rest the Dead, Spell: Scent of Dusk, Spell: Scent of Shadow, Spell: Screaming Terror, Spell: Shadow Compact, Spell: Shadow Vortex, Spell: Shieldskin, Spell: Shock of Poison, Spell: Siphon Life, Spell: Spirit Armor
-389, 231 Keeper Plight Spell: Bone Walk, Spell: Convoke Shadow, Spell: Dark Empathy, Spell: Dark Pact, Spell: Deadeye, Spell: Endure Disease, Spell: Engulfing Darkness, Spell: Gather Shadows, Spell: Heat Blood, Spell: Impart Strength, Spell: Leech, Spell: Lifedraw, Spell: Mend Bones, Spell: Shadow Step, Spell: Sight Graft, Spell: Spook the Dead, Spell: Vampiric Embrace, Spell: Ward Undead, Spell: Wave of Enfeeblement
-441, 233 Keeper Rott Spell: Augment Death, Spell: Beguile Undead, Spell: Boil Blood, Spell: Counteract Disease, Spell: Dismiss Undead, Spell: Dooming Darkness, Spell: Drain Spirit, Spell: Expel Undead, Spell: Panic the Dead, Spell: Resist Disease, Spell: Scent of Darkness, Spell: Scourge, Spell: Spirit Tap, Spell: Steelskin, Spell: Venom of the Snake, Spell: Word of Spirit
-379, 270 Keeper Suffering Spell: Arch Shielding, Spell: Bind Affinity, Spell: Cancel Magic, Spell: Gate, Spell: Greater Shielding, Spell: Identify, Spell: Lesser Shielding, Spell: Major Shielding, Spell: Minor Shielding, Spell: Nullify Magic, Spell: Root, Spell: Shielding, Spell: True North
173, 654 Lithriss Frizen Spell: Annul Magic, Spell: Cessation of Cor, Spell: Deflux, Spell: Dread of Night, Spell: Envenomed Bolt, Spell: Immobilize, Spell: Instill, Spell: Manaskin, Spell: Plague, Spell: Pyrocruor, Spell: Shield of the Magi, Spell: Skin of the Shadow, Spell: Touch of Night, Spell: Track Corpse, Spell: Trepidation, Spell: Vexing Mordinia

In addition to the spells sold, there are also spell quests available from Keeper Rott, Keeper Bile, Keeper Pain, and Izarod Fristan.

Tailoring

Location Vendor Name Wares
391, 515 Gryzil How To Sew: Medium Sizes, Rhino Hide Arm Guards, Rhino Hide Boots, Rhino Hide Cape, Rhino Hide Chest Guard, Rhino Hide Collar, Rhino Hide Gloves, Rhino Hide Leggings, Rhino Hide Shoulderpads, Rhino Hide Skullcap, Rhino Hide Snout Guard, Rhino Hide Waistband, Rhino Hide Wrist Guard
184, 544 Kamzar Cloth Cap, Cloth Cape, Cloth Choker, Cloth Cord, Cloth Gloves, Cloth Pants, Cloth Sandals, Cloth Shawl, Cloth Shirt, Cloth Sleeves, Cloth Veil, Cloth Wristband, Gold Thread, On Terrorantula Silk, Platinum Thread, Silver Thread, Small Sewing Kit

Weapons

Location Vendor Name Wares
428, 591 Mohin Ivory Handled Cleaver, Ivory Handled Dagger, Ivory Handled Long Sword, Ivory Handled Short Sword, Ivory Inlaid Great Staff, Ivory Inlaid Staff, Ivory Shafted Spear, Ivory Spiked Club

Forageable Items

The following items can be foraged here as in all of Norrath; however there are no known unique foraged items in West Cabilis.

Zone Item Edible Stack Lore Magic Nodrop Comment
All Fruit Y Y N N N can be used in brewing and baking
All Berries Y Y N N N can be used in brewing and baking
All Vegetables Y Y N N N can be used in brewing and baking
All Rabbit Meat Y Y N N N can be used in baking to make a stew
All Roots Y Y N N N can be used in brewing
All Pod of Water Y Y N N N can be used in brewing to make normal flasks of water
All Fishing Grubs N Y N N N Used w/ Fishing Skill

Bestiary

There are a total of 0 known NPC's in West Cabilis:

{{#dpl: category=Cabilis West Mobs | includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Items

Found 0 items that drop in Cabilis West:

{{#dpl: category=Cabilis West Items| includesubpages=false | mode=unordered | ordermethod=title | noresultsheader= }}

Quests

There are a total of 0 quests that start in West Cabilis.

Necromancer Gear Necromancer Spells Miscellaneous

Category:Necromancer Skullcap Quests:

  1. Necromancer 1st Rank Quest - validated
  2. Necromancer 2nd Rank Quest - validated
  3. Necromancer 3rd Rank Quest - validated
  4. Necromancer 4th Rank Quest - validated
  5. Necromancer 5th Rank Quest - Tin Banker Assistant is KOS for key turn in
  6. Necromancer 6th Rank Quest - validated
  7. Necromancer 7th Rank Quest - need EJ/Com and Mines of Nurga/Temple of Droga opened
  8. Necromancer 8th Rank Quest
  9. Iksar Necromancer Newbie Quest - validated
  1. Keeper Rott's Pages Quest - validated
  2. Necromancer Spells (Keeper Bile) Quest - validated
  3. Necromancer Spells (Izarod Fristan) Quest - requires higher level zones to be open for the spell drops
  4. Renew Bones Quest
  1. Bone Granite Powder Quest - confirmed 4/22/2022
  2. Fern Flower Collection Quest
  3. Legion Lager Quest - validated 4/24/2022
  4. The Penance Quest - Bone Fragments are not combining in the mortar and pestle
  5. The Realm of Heroes (West Cabilis) Quest (February 15, 2017 patch)

Quest Checklist (please validate and add information):

References

  1. 1.0 1.1 1.2 Excerpt taken from Everquest Atlas: The Maps of Myrist by Amanda Flock. Published December 31st 2002 by Sony Online Entertainment, Inc. ISBN10: 0972149503 (ISBN13: 9780972149501).